Bridges A, Grierson H
The use of internet technologies in delivering architectural CPD
Abstract: "This paper is based on a Royal Institute of British Architects funded project carried out with the co-operation of the Royal Incorporation of Architects in Scotland. It was recognised that the architectural profession in Scotland, outside of the Glasgow – Edinburgh central belt, consisted predominantly of small (less than six people) offices. Many of these were single practitioner practices operating in geographically remote locations; attendance at organised CPD meetings may well entail a days travel to reach the meeting, meaning that the practice is left unattended for up to three days.
The study reports on:
·detailed surveys of the IT equipment and skill levels in these small practices
·the possible uses of simple Internet technologies to provide back-up to these small practices
·modes of delivery for various levels of CPD
·the use of “Web diaries” for logging learning objectives and achievements
Detailed proposals are made regarding the strategies to be adopted by the professional institutes with regard to both new technologies and supporting a widely dispersed membership."
Full text: content.pdf (203,527 bytes) (available to registered users only)
Cluster: papers of the same cluster (result of machine made clusters)
Class: class.collaboration (0.024957)
Sound: read aloud.
Permission to reproduce these documents have been graciously provided by Icelandic Building Research Institute. The assistance of the editor, Mr. Gudni Gudnason, is gratefully appreciated
Jason Lucas, Poonam Worlikar, Walid Thabet
AN EVALUATION SCHEME FOR TWO SAFETY TRAINING APPLICATIONS
Abstract: Safety research at Virginia Tech has developed two applications to enhance the mining industry’s training methods. The first application is a virtual reality training application that introduces the information to the user through a 3D model walkthrough of a conveyor belt and then tests, through task-based training, the knowledge the user has gained. The second application, a Digital Safety Manual, is designed to allow users to visualize and manipulate safety information using a non-linear interactive multimedia application.This paper describes the details of an evaluations scheme to test the usability and effectiveness of the two applications through novice and expert input. This involved a series of site visits to different companies and potential clients to review the information being presented and to get industry feedback. After the system was revised a series of usability studies and evaluations were conducted using novice and expert users to ensure that the applications are user friendly. The feedback and evaluations were then used to revise the applications and ultimately offer a product that would better fit the needs of the industry.
Keywords: training, program, conveyor belt, evaluation, feedback
Full text: content.pdf (331,083 bytes) (available to registered users only)
Jason Lucas, Walid Thabet, Poonam Worlikar
Using virtual reality (VR) to improve conveyor belt safety in surface mining
Abstract: Each year there are numerous injuries, serious and fatal, that occur around conveyor belts because of inadequate training and untrained personnel. Current safety training programs for conveyor belts are not defined but generalized under safety training practices required by ANSI and OSHA. With the high rate of injury, it is important to research a safe and efficient form of training that is specific for conveyor belts. It is with this in mind that virtual reality is being investigated as a viable form of this safety training. Virtual reality has been used in the construction and mining industries for accident recreation, fabrication training, and safety training, but has not been used with conveyor belts. A research program is being developed at Virginia Tech to investigate the effectiveness of VR for training of personnel working around conveyor belts in the surface mining indus-try. The program involves developing a series of instructional-based and task-based VR modules that are intended to assist the user in understanding the components and assemblies of the conveyor belt, explain the different hazards and safety issues associated with moving belt components when performing maintenance, and test the user’s ability on re-solving problems while performing a required set of pre-defined tasks in the VR environment. This paper explores and discusses the framework and implementation of the instructional-based module. Development of the task-based module and evaluation of the VR program are not covered under the scope of this paper. This research is supported by a NIOSH Grant # 1 R01 OH008716-01.
Keywords: virtual reality, conveyor belt, safety, training, surface mining
Full text: content.pdf (1,332,669 bytes) (available to registered users only)
Leonard D, van de Belt H, Nikolaenko M, Stephens J, Jagbeck A, Valikangas P, Noack R, Ozsariyildiz S, Woestenenk K
CONCUR: joining up construction
Abstract: Recent research in product model related projects has been aimed at developing semanticallyprecise exchange formats. The current industrial need is to build on that with much more focus onthe control and management of information within processes. There are also several emergingtechnologies supported by current research activity, which require industrial path findingimplementation. Within the Brite-EuRam project CONCUR, a consortium of Europeanconstruction interests has worked on industry deployment to demonstrate the application of previousfoundation research and present new developments. The paper describes a demonstration of projectresults.
Full text: content.pdf (1,486,454 bytes) (available to registered users only)
Sound: read aloud.