Petric J, Maver T, Conti G, Ucelli G
Virtual reality in the service of user participation in architecture
Abstract: The issue of user participation in the processes of building and urban design is
enjoying renewed attention following its relative neglect over the last 20 years due,
in large measure, to significant advances in emerging information technologies,
particularly multimedia, virtual reality and internet technologies.
This paper re-established the theoretical framework for participatory design
evolved in the late sixties and early seventies as part of the movement towards a
more explicit design methodology and attempts an explanation of why the concept
failed to gain commitment from the architectural and urban design professionals.
The paper then gives an account of two significant developments in the evolution of
the application of information technologies with which the authors have been
engaged. These are:
i. a responsive and interactive interface to wholly immersive and realistic
virtual reality representations of proposed buildings and urban
ii. an intuitive and platform-independent VR modelling environment allowing
collaborative evolution of the scheme from within the virtual world.
The impact of these IT developments is demonstrated in the context of the design of
a leisure facility for a community of users with physical impairment.
Full text: content.pdf (805,878 bytes) (available to registered users only)
Cluster: papers of the same cluster (result of machine made clusters)
Class: class.communication (0.037720)
Sound: read aloud.
Permission to reproduce these documents have been graciously provided by the Aarhus School of Architecture, Denmark. The assistnace of the editor, Prof. Kristian Agger, is gratefully aprecciated.