||This text is divided into three parts. In the first place, we are going to briefly explain the Visorama, a multimedia and virtual reality system, developed by The school of Communication in partnership with The Pure and Applied Mathematics Institute. In the second place, we are going to analyse the case of the panoramas, first mass media image devices to offer a total immersiveness, still in the 18th century. In the third place, we intend to demonstrate that the panoramas are related to a major disruption in the “scope” order that happened in the passage from the 18th to the 19th century. That order placed the visual experience in the autonomous viewer’s body. The panoramas break up with a certain historic vision: technological evolutionism and modernity as, above all, transformation that, by bringing the spectator to the centre, disrupts the image as a representation.