Paper title: |
Serious Games vs. Traditional Tools in Construction Safety Training: A Review |
Authors: |
Yifan Gao, Vicente A. González and Tak Wing Yiu |
Summary: |
For workers, the exposure to on-site hazards can result in fatalities and serious injuries. To improve safety outcomes, different approaches, namely traditional tools (TT), and innovative tools such as serious games (SG), have been implemented into the construction industry. However, evidence suggesting which one is more effective is not apparent. To bridge this gap, a systematic review was conducted to evaluate the literature on TT and SG in this study, and the strengths and weaknesses between them were discussed. The literature findings suggest that the conclusion regarding which one may be more effective is yet inconclusive due to the limitations of existing studies. However, it is noted that the overall performance of SG seems to be superior in several technical aspects mentioned in this paper compared to TT. Based on the findings of this research, we could see the implication that SG may have the potential to become an effective approach for delivering safety training in the construction industry. |
Type: |
normal paper |
Year of publication: |
2017 |
Keywords: |
Construction, Safety Training, Serious Games, Traditional Tools |
Series: |
jc3:2017 |
Download paper: |
/pdfs/lc3-2017-070.content.05250.pdf |
Citation: |
Yifan Gao, Vicente A. González and Tak Wing Yiu (2017).
Serious Games vs. Traditional Tools in Construction Safety Training: A Review. Lean and Computing in Construction Congress (LC3): Volume I Ð Proceedings of the Joint Conference on Computing in Construction (JC3), July 4-7, 2017, Heraklion, Greece, pp. 653-660,
http://itc.scix.net/paper/lc3-2017-070
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