||La representación gráfica de las ciudades del pasado
||José Antonio Fernández Ruiz; Lucía Gómez Robles
||Digital modelling techniques allow for representations of reality. In the same time, evolutions in computing allow present personal computers to handle digital representations of whole historic cities. We need to assess the nature of operating restriction so that the result obtained can be used as a scientific product, while still of a size compatible with current devices. possibilities. Concepts such as urban spatial perception, fidelity to historic research sources, and urban theory applied to uncertainty, will underpin hypothesis for the virtual renaissance of cities of our past. We present a digital model of Granada (Spain), based on a morphological hypothesis of the XIX century. It is based on specific theories to achieve typological models of buildings which original morphology is uncertain and on techniques for the geometrical optimisation and creation of scenes. The paper also presents the sources used, e.g. romantic travellers drawings, historic local maps, old photographs, engravings, literary descriptions.
|Year of publication:
||Grenade, Virtual Reality, Heritage, Historic Centres
José Antonio Fernández Ruiz; Lucía Gómez Robles (2004).
La representación gráfica de las ciudades del pasado. SIGraDi 2004 - [Proceedings of the 8th Iberoamerican Congress of Digital Graphics] Porte Alegre - Brasil 10-12 november 2004,