||VISUALIZACIÓN MEDIANTE ORIGAMI 3D Y MOTORES DE RENDER EN TIEMPO REAL
||Saito, Keiko Elena; Matias Röhmer Litzmann
||With the persistent stimulation of the immediate virtual environment our vision of reality, very often, is enriched by forms lucubrated in imaginary worlds, but we run into the difficulty of bringing them to the real world. If we channel this internal vision combining 3D origami techniques and digital visualization we could transform this difficulty into an opportunity of expression, materialization. With the main objective of structuring a new learning environment to approach an architectonic theme in virtual environments and with the correspondent theoretical support, sequences of immersive experiences are trialed delimiting techniques and methods. 3D origami techniques are applied to build-represent a new form and architectonic space and trough real time rendering engines, presentation, surfing the created model and its debate in net. The results obtained show a possible way to expand to the limit our threshold of vision and visualization that allows to emerge a new perception and to represent architectonic spaces. [Full paper in Spanish]
|Year of publication:
Saito, Keiko Elena; Matias Röhmer Litzmann (2005).
VISUALIZACIÓN MEDIANTE ORIGAMI 3D Y MOTORES DE RENDER EN TIEMPO REAL. SIGraDi 2005 - [Proceedings of the 9th Iberoamerican Congress of Digital Graphics] Lima - Peru 21-24 november 2005, vol. 1, pp. 444-450,