||ARCHIGRAM: UMA MANEIRA ANALÓGICA DE SE VER O DIGITAL
||Ribeiro, Fabíola M.; Rejane Spitz
||In this article we investigate how the Archigram Group used computer logics and concepts as inspiration for architectural projects without ever actually using computers. By developing principles as varied and as pop as expendable architecture, customization, individualism, consumerism and mutation, the architects managed to work with concepts like software architecture, space of flux and dematerialization. When compared to the writings of contemporary theorists and designers of computer-mediated architecture, we see that the Archigram Group has been able to forecast much of the current concerns of the architecture that deal with digital and virtual spaces. Without literally digitalizing their projects or spaces, they have been able to achieve information-based architectural design. [Full paper in Portuguese]
|Year of publication:
Ribeiro, Fabíola M.; Rejane Spitz (2005).
ARCHIGRAM: UMA MANEIRA ANALÓGICA DE SE VER O DIGITAL . SIGraDi 2005 - [Proceedings of the 9th Iberoamerican Congress of Digital Graphics] Lima - Peru 21-24 november 2005, vol. 1, pp. 453-458,