||Generador de entornos virtuales en tiempo real basado en capas
||Correa, Madrigal Ómar; Gutiérrez Julio Óscar; González Montoya Giraldo Andrés
||The generation of virtual environments in real time is presently a highly researched subject. It has great potential to reduce the development time of virtual reality products and to create very large environments with a wide variety of content. These benefits have become very popular in the development of video games and simulators. This work proposes a new generation system—a layer generator that incorporates the best features of such systems with real - time and new generation techniques. To the present, the layer generator has been applied to games, and may potentially be used with other systems.
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||layer generation, real time, virtual environment, development
Correa, Madrigal Ómar; Gutiérrez Julio Óscar; González Montoya Giraldo Andrés (2010).
Generador de entornos virtuales en tiempo real basado en capas. SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 316-319,