||Designing in HiFi: Digital Fabrication for Physical Computation
||Smithwick, Daniel; Sass, Lawrence
||Digital sound reproduction is inferior to analog sound reproduction: by definition digitally processed sound is a compressed representation of the original sound signal. Similarly, this paper asks: Are digital computation design tools inferior to analog tools? Is information missing from the digital design ‘signals’? What is analog computation and could new tools be developed that avoid digital compression, and allow designers to more clearly ‘hear’ or experience the act of design? Working within our current digital computation paradigm, we argue designers are underexposed to and even unaware of much of the raw design signal available with analog computation design tools.
|Year of publication:
||digital design computation; Shape Grammar, 3D printing
Smithwick, Daniel; Sass, Lawrence (2012).
Designing in HiFi: Digital Fabrication for Physical Computation. SIGraDi 2012 [Proceedings of the 16th Iberoamerican Congress of Digital Graphics] Brasil - Fortaleza 13-16 November 2012, pp. 622-624,