||Gaining End User Involvement through Virtual Reality Mock-Ups: A Medical Facility Case Study
||Robert M. Leicht, Sonali Kumar, Moawia Abdelkarim, John I. Messner
||The use of construction mock-ups have become common practice to validate design and work throughconstructability challenges. The use of physical mock-ups offer significant benefits as a communication toolamongst the project team but must be balanced with a potentially large costs to construct. With the advent ofmany new virtual prototyping technologies, project teams now have the potential to perform mock-ups in virtualenvironments. This paper will present a case study of a 14,000 m2 (150,000 ft2) medical office constructionproject which used both physical and virtual mock-ups to allow the facility to meet end-user needs with minimalre-work during the on-site construction. The virtual mock-up was carried out using the Immersive ConstructionLab at Penn State to review a rendered model of single occurrence space in the facility. The paper willdemonstrate the end-user and construction team feedback about the virtual mock-up processes and the benefitsand challenges it presents.
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||virtual mock-ups, BIM, End-user involvement, design review
Robert M. Leicht, Sonali Kumar, Moawia Abdelkarim, John I. Messner (2010).
Gaining End User Involvement through Virtual Reality Mock-Ups: A Medical Facility Case Study. CIB W78 2010 - Applications of IT in the AEC Industry,