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Paper: 3010
Paper title: Development of a 3D Highway Modeler using a Driving Game Interface
Authors: Makanae, Koji
Summary: This paper outlines a 3D highway geometric modeling method based on a parametric model involving curvature and gradient functions. Using this method, conditions concerning design standards are input to a computer as numerical functions, with the design velocity, curvature and gradient as variables. We also developed a 3D highway modeler using a driving game interface. To evaluate the interface of the modeler, we conducted experiments and compared the results with those using the mouse-based system in the previous study. As a result, we showed that the system using the driving game interface outperformed the mouse-based system in most categories.
Type: normal paper
Year of publication: 2007
Keywords: highway geometry, product model, driving game interface, CAD, 3D modeling
Series: convr:2007
Download paper: /pdfs/3010.content.08210.pdf
Citation: Makanae, Koji (2007). Development of a 3D Highway Modeler using a Driving Game Interface. 7th International Conference on Construction Applications of Virtual Reality (CONVR 2007), Oct. 22-23, University Park, PA, 147-154. , http://itc.scix.net/paper/3010
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